C4D - Vessel for render
Octane - Render engine
Zbrush - sculpting of head, eyes, tears, and firecap (used as emitter).
Substance Painter - Texturing
EmberGen - Volumetric explosion
After Effects - Color Correcting
Bed - my reward once this is posted
Tried to export the passes through EXR, but when importing into After Effects I didn't have the right plugin. I got real lazy and said screw it. I would love to keep using EmberGen in future stuff cause it's easy to use. I also wanna make sure I don't blow the shit out of the color inside of the explosion next time.